AI Insights · Timothy · June 2022
Top 5 Shoot'em Up Games Performance in Europe, Q2 2022
Discover how the top 5 Shoot'em Up games performed in Europe during Q2 2022 in terms of downloads, revenue, and active users.
In Q2 2022, the top 5 Shoot'em Up games on a unified platform in Europe showcased varied performance metrics. Here's a closer look at their weekly downloads, revenue, and active users.
1945 - Airplane shooting game from ONESOFT GLOBAL PTE. LTD. saw weekly downloads fluctuating, starting at around 224K in late March and ending at 143K by late June. Weekly revenue peaked at approximately $66K at the beginning of the quarter, with a notable low of around $46K in mid-June. Active users started at 1.18M and declined to about 895K by the end of June.
Galaxy Attack: Space Shooter by RocketAds Ltd experienced steady weekly downloads, beginning at 94K and reaching up to 120K by the end of June. Weekly revenue showed some volatility, peaking at about $53K in early April and ending at around $40K in late June. Active users displayed a gradual increase, starting at 690K and reaching approximately 761K by the end of the quarter.
Galaxiga - Classic 80s Arcade from ONESOFT GLOBAL PTE. LTD. had weekly downloads ranging from 94K to 128K, peaking mid-May. Revenue saw a peak of about $25K in early May, with a generally steady trend around $18K to $20K for most of the quarter. Active users increased from 254K at the start to around 285K by the end of June.
Galaxy Attack: Alien Shooter by ABI GLOBAL LTD. showed weekly downloads starting at 89K in late March, dipping to about 68K in mid-June, and ending at 76K. Weekly revenue presented a peak of roughly $89K at the end of June, with fluctuations between $38K and $61K throughout the quarter. Active users ranged from 861K in late March to 768K by the end of June.
They Are Coming Zombie Defense by WAI KIN NG experienced a significant spike in weekly downloads, starting at 17K in late March and peaking at 202K by early June. Revenue saw a notable increase from $420 in late March to approximately $6K by the end of May, then gradually decreased to around $2.5K by late June. Active users also spiked, starting at 34K in late March, peaking at 316K in early June, and then declining to 86K by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.